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Dead or alive xtreme 2 mod

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Dead or alive xtreme 2 mod

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Dead Or Alive Xtreme 2 Mod 【Important】Notice regarding ending support for Windows 7

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Dead Or Alive Xtreme 2 Mod Video

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Dead Or Alive Xtreme 2 Mod Video

In Defense of Dead or Alive Xtreme Beach Volleyball

You can leave your feedback and suggestions in this thread. I'll consider adding them into future versions of Mod Manager. Please report any bugs and crashes you found because I alone simply can't handle every possible scenario.

If you encounter a crash or bug - please provide a screenshot and explain how exactly it happens, steps to recreate issue if possible.

Hope you'll find this program useful! This sounds like a nice idea since the process of getting the mods to work seems a bit complicated for new members who dont know how to start.

I don't know honestly but I guess it should. You'll probably need the latest. NET Framework installed. You can create a preview picture for the mod and put it in the mod's folder preview.

The information will be used by Mod Manager to show the info about selected mod. I'm interested in feedback about this feature.

Is it needed? Is it need to be changed in some way? I don't have any preference with what is used for the preview and modinfo but I do feel the inclusion of the feature in some capacity is ideal.

It'll also let you gauge the adoption of your "format. Very nice! I'll have my input on modinfo then. Maybe add a few parameters that can be defined by the modinfo and displayed above description window?

Like authors, version or name of the mod. Or even by defining a mod name and folder, the name will replace folder name in manager tree view: let's say I have a mod with "abcdfg" folder but it will appear as "Big Ass Tits" in manager.

Yeah, stuff like CC support should definitely be added at some point. I'll think about how it can be done. I had scroll for text window initially but it was really big and kinda ugly, but it can be implemented, yes.

It's a really cool idea, but at least for my kind of modding it seems too limited at its current state. With minazukis mods however it will be much more fitting since you only have to active an deactive them and then swith through different styles by pressing a button.

I have different options for the costumes which I dont want to have switched everytime I press the "change" button.

The preview option is nice to go over the language barrier which gives different japanes and english suit names. As long as we got the preview, the name of the suit is irrelevant!

But sadly I dont get these kind of preview images for all suits. I haven't found a way to extract them from the game files itself yet and I dont think there is a way since it decrypted so much.

Definitly a cool idea. Let's see, maybe we can find a way to adress my issues mod related I could make a separate folder for every mod version.

That way I could have a small preview picture for every version, but it would make the files way bigger because i would have to use the same objects files in different folders, which share the same folder in my current state.

The easy workaround is to keep resource files one level above the ini folders. All you need to do is to add..

This way you can get all the benefits with minimal efforts. I think in the future I can add an "enable this disable all other in the folder" button which can be convenient for such cases and for body textures for example.

Ok cool, didnt know I can link to a folder above. Thought I can only link to something deeper inside the folder structure. This can help.

With that I can work, I think. Still some re-organizing to do, but with the mod manager, a lot of players will enjoy that.

A more accurate preview image field would still be a good thing since a lot of complaints in my thread were that they needed preview pictures of the costume and mod.

It would be cool if the costume icon could be allways displayed in that small preview frame, while in a bigger one you can see what is actual changed.

In the example there is only a small preview image, but it could be double as wide now, to show front and back in one image. For example for other categories like "Tanlines", "Hair" or the Location mods I made, it would be good to see the original object that is going to be altered with the mod and then the actual change by the mod.

I will come up with another solution to this thread but for now I need a break, the last Thank You SR mod took a lot of effort. If you want to remove all the top parts but keep the Shoes-extras, you will have a floating ring at the neck.

I made mod originally for Honoka body and the mesh is different there. Also I had the shoe-balls and things always removed because I think they are ugly so I missed it.

The neck ring and stars are part of the same mesh, so I will need to fix this and update the mod. An ini-edit won't be enough.

Thanks for all the great mods. Honoka allows color change. Is there any possible problem? Thanks a lot for bringing this to my attention. I actually have Honoka on my homescreen with this suit, so I was very surprised!

You can just download the Common. Let me know how it goes! The mod will also disable Ayane's ponytail tie if you want to disable the ring on her neck , other than that it looks fantastic great idea you have there my dude.

Oh it does? I sadly don't have any additional hairs for Ayane so I can't test it I am trying to save for hourglass and locations for her first.

So they somehow made the ring and stars have the same hash as Ayane hair accessory? Yeah sure go ahead. I'd love to see screenshot of the issue too since I can't check myself.

Now it only removes the ball thing on the shoes. I'm not sure what else could be removing tho i havent check this through yet. Oh ok so it was the Ball-hash that conflicted with the Ayane hair clip?

Where did you find that ball-hash from? Because I need to match on the ring-hash if I am to replace it with custom mesh with the stars and ring separated.

Man modding in this game is so weird sometimes lol. The new lines will not only remove the fur on the balls they will also remove a small shadow on Ayane's Eyes :.

LOL Don't worry about it. I know the feel. I think I still have brain damage from doing this mod constantly for the past days.

Thank you very much for the help , really appreciate it! Hello KanekoVV. Thanks to your updates, the problem is gone.

Thanks for the quick work. Hello your warm words means a lot Really appreciate you taking the time to write such kindness to me!

This is what makes it worth it. The only way to gain back their balence is to repeated press. Water Slide involves the player's girl successfully sliding down a long water slide at high speeds on a rubber ring.

The basic gameplay revolves around keeping the girl from falling off over the sides of the slide as it twists and turns. Holding the stick to either the left or the right will turn the ring in that direction.

Holding the stick forward will speed up the ring and conversely, holding the stick downward will slow it down. If the player leans the wrong way, or puts too much speed into a turn; or not enough speed; the girl will fall off the course and will be disqualified.

Similar to the original, the game features a casino , where players can visit during the evenings. Once there, they can partake in several games, including poker , blackjack , roulette and play on a variety of slot machines , each one themed after one of the women.

By betting the maximum amount and hitting the jackpot when playing Christie's slot machine, the player unlocks sequences of her performing a pole dance in the casino.

After nine jackpots in a row, the player is gifted with a "Secret Ticket" the next night, allowing their chosen character to perform this dance in a swimsuit of their choice.

Developed exclusively for the Xbox , Xtreme 2 runs on a heavily-modified version of the engine used in Dead or Alive 4 , allowing for new inclusions such as self-shadowing and new cloth simulation techniques.

The Marine Race mini-game, however, uses a completely new physics engine, although with similar graphics. Instead of relying on a single game mode, Dead or Alive Xtreme 2 contains a number of different sub-games.

Starting with an list of 42 different mini-game ideas, a total of 7 games actually made the final cut. During the development process, creator Tomonobu Itagaki stated that he would not be adding activities like trampoline games and Wet T-shirt contests to the series, indicating that he felt that this would come off as vulgar and "show the women in a negative light".

Ironically, the game still includes pole-dancing. This is all kind of coming from a It's almost kind of a joke, a throwback to that, something to make you laugh.

And so, maybe in the U. A example of the "tan line system"; after wearing a one-piece swimsuit for some time, Ayane's limbs and face have browned, while her torso has stayed pale.

As well as the gameplay tweaks from the original, various cosmetic modifications were made too. For example, the female characters' individual breasts now have their own "physics.

Additionally, the game adds a new "tan line system", in which swimsuits realistically block tanning; for example, if a girl wears a one-piece for a while, then changes into a string bikini, the outline of the one-piece is still seen on the girl's skin until she tans again.

Changing swimsuits frequently will prevent tan lines from appearing. Because the game state information is stored with the Gamertag, signing out prevents data from being stored.

In this way, players could exploit the delay between when an event happened and when the system recorded it. Primarily this was used with roulette, where players would place a large bet, and in the event of a loss, simply sign-out to revert the bet.

This could also be used with gift giving, where a gift would be offered to another girl, and in the result of a rejection, one could quickly undo the attempt.

Tecmo released a patch for the title through Xbox Live on December 14, Other than fixing the Gamertag glitch, the patch makes several changes to the game, including increasing the winnings on several events, fixing a character interaction problem with one of the in-game locations, and adding access to an online store, the " Crystal Boutique ".

The characters' individual "breast physics" were criticized by some game reviewers. After its release, Xtreme 2 received a Metacritic score of 53 based on 46 reviews, most of which were mixed in opinion.

In its online review of the game, TeamXbox. On a scale of 1 to 10, the reviewer gave it a score of 6. Reviews also suggest that the added mini-games, including the Butt Battle and Tug-of-War, are based highly on luck, relying on an arbitrary button press to counteract what one thinks one's opponent is going to do next.

The changes to the camera of the volleyball portion, that were meant to fix problems from the original, have apparently made it significantly more difficult than before.

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